Hey, the very website you’re on right now! Jekyll is a framework for building web projects and generates static sites using Ruby. I was able to get my website hosted through Netlify and Github.
May 30, 2024
I code things into life.
A nerd from Louisiana who found a passion in Computer Science, which propelled me to graduate from LA Tech University
Avaliable to teach 1-on-1 programming and computer science lessons
FrankieFrankie.xyz is my first website and holds many of my personal web-projects
Java, JavaScript, Python, HTML, CSS, TypeScript, C#, PHP/MySQL, WegGL, jQuery, Bash/Shell, C Arduino, Apache
Raspberry PI, Materials Studio, FABRIC, Google Colab, SolidWorks, MATLAB, COMSOL, Arduino, UML, Eclipse, VSCode
Hey, the very website you’re on right now! Jekyll is a framework for building web projects and generates static sites using Ruby. I was able to get my website hosted through Netlify and Github.
May 30, 2024
A cyber security challenge where the programmer is tasked with uncovering information concerning their stolen dog. Organized into three levels it encourages one to dig through a file system containing .c files, a key, and a pygame application.
Feb. 24, 2024
A sci-fi game set inside a bio-dome on Titan that challenges the player to solve puzzles, but our focus was always on exploring a colorful and vibrant environment. I primarily focused on landscape & environment design, modeling, and character animation.
Feb. 20, 2024
Implementation of Dijkstra’s algorithm to compute the shortest path tree for given topology data. Topology data and nodes are stored as a spreadsheet.
February 18, 2024
Python engine capable of rendering spheres and planes, as well as calculating reflective and refractive rays. Includes settings for number of recursive reflections and maximum view distance.
Feb. 17, 2024
Python engine capable of rending objects, such as pyramids, boxes, and cylinders. Transformations can be applied to the current object, as well as a reset option. Most impressive are the five render and shading modes available: wire-frame, polygon fill, flat shading, Gouraud shading, and Phong shading.
Jan. 22, 2024
Operated in Google Cloud inside a 10-week course, where I learned about Kubernetes, Pub/Sub events, App Engine, autoscalling, NoSQL databases, routing tables, load balancing, and more.
Nov. 17, 2023
Sifted through a horse veterinarian dataset in search of any meaningful correlations. Operated in Google Colab and used Pandas, Numpy, and Seaborn to develop software that could mine and analyze 300 horse records.
Nov. 16, 2023
A cyber security event where teams competed against each other in a race for the most points. Useful programs we used were a binary encoder/decoder, a Vigenere cipher, a covert ftp channel, a timelock program, an XOR crypto method, and a steganography program.
Nov. 10, 2023
Canvas & Gallery serve an interconnected function as a web application. The Canvas allows visitors to draw anything they wish, and, once finished, users can submit to the Gallery. In the Gallery, every image from the database is displayed, which showcases the user’s artwork.
Aug. 25, 2023
Prompts the user for their email, name, and comment, and saves this information to a database. Just below the submission, all database signatures are displayed.
Aug. 11, 2023
An earnest attempt at recreating the original ray casting engines from the 90s. No goal exists, but you do load into a demo room with walls, collision, textures, animation, and the player can destroys walls.
July 3, 2023
An impressive 2D web-engine for a silly game that was built from scratch following Vronman’s incredible tutorial. A boundless amount was learned as I found myself with more buses than city transit, stepping through animation control, and calculating object transformations.
Jan. 24, 2023
A Google Chrome plugin that detects and warns users of malicious links. Our team learned how to implement modern design strategies, such as Waterfall, Agile, Scrum, Kanban, UML diagrams, class diagrams, object oriented design patterns, and debugging/profiling.
Apr. 23, 2021
Designed and implemented a database that acts for a car rental scenario using DDL commands, DML commands, triggers, views, and schema modification. Created an enhanced entity-relationship (EER) diagram and a relational schema diagram in MySQL Workbench Models.
Feb. 27, 2021
Researched and presented about the state of quantum computer architecture. Covered topics including how these devices are implemented through trapping ions and confining electrons.
Feb. 2, 2021
A simplified 2D physics engine that simulates falling sand. Grains of sand rain down as pixels, which the player can control.
Dec. 26, 2020
An RPG developed in C# using a Visual Studios framework. From the onset this project was focused on implementing software design strategies, such as Waterfall, Agile, Scrum, Kanban, UML diagrams, class diagrams, and more.
Oct. 23, 2020
Researched and presented on the limitations of non-deterministic finite automata imposed by a one letter input alphabet. Cover the theorems and proofs for 'unreachable configurations' and 'unreachable configurations of fixed size.'
Nov. 18, 2020
Research paper and final presentation that covered the history, applications, current state, advantages and disadvantages of embedded operating systems.
May 14, 2020
Participated in a 48-hour video game competition where I served as the composer on our team of three. Remarkably, our project swiped 1st place!
May 11, 2019
A sonar device that could rotate 360 degrees while emitting ultrasonic rays. Using distance calculations, our device could plot a 2D representation of the environment it scanned.
Nov. 3, 2019
Final project for a Python course that challenged students to create a text-based adventure game. We created our own graphics and user interface that could display text and receive input.
Jul. 24, 2019